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Please search before posting. One thread per issue. Do not create another thread if there is an existing one already. Before posting anything, make sure you check out all sticky threads e. Do not create new threads about closed ones. It is extremely important that you post in correct forum section. Balance discussion only in Misc. All art related such as hero model feedbacks go to Art Feedback Forum. These should go to workshop page of that item.

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Do not drag these issues in public. All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies. Posts Latest Activity Photos. Page of 1. Filtered by:. Previous template Next. Summarizing the biggest gamble that applies to the dispute, not well formulated this idea most I think it worth takes it into account for the grateful game.

Or it could be in place of items mmr. Last edited by khyn18 ; , PM. Tags: None. We could make templates contain translated strings too. At the moment I only did Earthshaker's french page and edited Earthshaker's english page. Tell me if I do it wrong! I was just chatting away with Zoolooman about the Wiki and he asked what type of content we were looking for, exhaustive document everything about the Dota universe or thumbnail documenting only information the average player will be interested in.

Personally, I had my mind set on exhaustive when I got into this project, however I hadn't really come across these "types" before So ive been wondering, what does the wiki currently need most? I speak in terms of content im a horrible formatter.

Does any particular section need improvement? Ill currently try to add more things regarding the mechanic of the game, most of which will come from the mechanic page of PD. But is there anything else in particular which needs alot of improvement? Also, I had a question about the hero pages.

What exactly should we have in the page? The bio, skill set and soemtimes strategy sections are all very good. But should we put a Gameplay section like I did for AA? The first paragraph on most hero pages summarize very well but should we keep it really there? These paragraphs explain the usual 4 abilities of the hero; I think that we may be able to incorporate these description seperately for each ability by putting it near the skillbox.

I do love the new icons for mana cost and cooldown the pages should have more symbols like those but I think there is room for improvement on the template but i cant improve it, someone with better knowledge should. Anyway, I do think that we can take away the frist paragraph, put a gameplay "guide" after the bio but before the skillset and put the description from the erased paragraph individually near their respective skillbox.

But what else should we add? Im totally open for content suggestion and ill try my best to put them up to see how it works. Two other small questions: Is there a way to put the hero responses on the wiki without being in beta? I would gladly do it if I could. Something I found trivially fun on some other wikis is that you can change the skin of the wiki. Here, we could make a skin based on each hero. I dont mind making the skins, I like photo-editing stuff.

While I do believe that wikis have a good amount of importance now a days, you guys need to start advertising on the Dota Blogs about this wiki because it's really underground right now, though that could be because Dota 2 is still on beta but this is a problem you guys should work on to fix, I can do the portuguese translations - Caiocas , 20 October For those of us who don't have access to the beta yet, I was wondering what can we do for contributions?

We can't provide accurate articles on DotA 2 without only using DotA 1 information. I was thinking of making a DotA 1 - DotA 2 equivalents page if it hasn't already been done yet. Language translations are limited to the ones from the game itself so I'll have to wait for Valve to implement my second language.

Other than that and the ones above there isn't really much we can do unless we copy paste playdota information, but if DotA 2 is a hard copy then even that can be an option. The new item suggestion is a rather good idea. However, in earlier discussion, we were aiming to be as objective as possible. I simply find this new feature do be very objective.

One could see any other guide and it would probably not show the same thing as what is suggested here. Valve's default recommended items are aimed at pubs, really e. Shadow Blade as core on Drow Ranger. Common core and situational items are also often not on Valve's recommended list e.

Blink Dagger isn't recommended for Sven. I therefore suggest we use our own judgment and common sense to pick out core competitive items that don't occur to the average pub player e. BKB as core or at least as situational on Storm Spirit. Decency , 31 October CDT. Redefining history , 8 November UTC. What does anyone else think about adding quotes at the top of pages, such as a quote from a hero at the top of that hero's page, much like the TF2 wiki does? Also, might we create pages that list quotes?

Hey guys Theres something wrong with your wikitables under the CSS. Cos like on this page WCG Asian Championships , when i put colours on the tables with class wikitable, the colour wont appear. And please change the default wikitable colour to something that suit the template of the wiki e. Redefining history , 12 November UTC. Please change Tournaments in the index of the main page to "Competitive scene" and link it to Dota 2 as an electronic sport. Thank You. Redefining history , 17 November UTC.

Not long ago Kroocsiogsi gave the idea of having the smurf teams directly link to whatever sponsors that have picked them up, however as one organization could have sponsored totally different teams in the past such as Fnatic sponsoring an Indonesian team, then a European mix before the current Serbian team , it would prove to be confusing.

Redefining history , 5 December UTC. I think it would be useful to add some links on the sidebar that lead to the Items and the Heroes page. Furthermore, I suggest installing WikiMedia's official Vector extension , to allow people to collapse sidebar sections namely "Toolbox". Furthermore, if you disagree with some of my suggestions, please do not let that put you off all my suggestions. I'd try doing this myself, but I honestly don't know how. That way, every time Valve makes a balance change, we don't need to edit every page that includes that ability: we only need to edit one page.

Not a huge issue right now, but later on when Dota 2 separates from DotA, maintaining every single page that references a hero ability for every balance change will be massively difficult. Baloroth , 16 January UTC. So, I took screens of the shop ingame and used a color-picker to determine exactly what colors Valve uses ingame for the item colors.

I was thinking we could add these color codings to the wiki to make it look nicer more Valve-ish. The problem is the colors look like crap against our current red item-box header, as you can see in the second box. The purple especially burns my eyes. Two proposed solutions: first, change the item header color to the Valve-tooltip gray also color picked. Second, just use white text for all the item headers, and only use the colors everywhere else they look more or less fine against our normal white background, except for the basic item color, obviously.

Assuming we want to use these colors at all, of course. Baloroth , 20 January UTC. This is currently the only place I rolled out item colors to. Let me know what you all think, we can roll it back if people don't like it, or if we want to adjust any of the colors subtly darker gray, brighter item coloring, etc.

Baloroth , 21 January UTC. I had the idea that it might be a good idea to change from using the in-game selection avatars for heroes to using the new minimap icons for the userboxes. It would allow the id box to stay square and match other generally used ones.

I mocked up a few examples over on ChocolateWaffle's talk page , but I'll copy them below too. What do you all think? Is this considered "public" information and something the wiki wants to be sharing? You can track their profiles in the Dota2 client just by knowing what name they are playing under and can watch replays from there.

Right now, I am going though all the currently ported heroes, and adding a section called 'Ability Change Log'. This contains all changes made specifically to a hero in the sake of balance, and not changes done to the hero relating to Dota 2 bug fixes or other miscellaneous changes. An example of what is included is the recalling of an ability, or the change of a base stat.

I decided to not include things that are indirect changes to a character Changes to Neutral Creeps , game wide changes The Melee changes done during 6. Also, I am trying to make sure all changes are in definitive terms, and not relative. For example, instead of "Armor increased by 1", putting "Base Armor increased from. Or explaining how an ability worked before being changed. I decided to do from 6. After all the ported heroes are done, I'll will begin working on the unported heroes.

Since Nickoladze and previously Lancey is working on the guide section, we are considering the installation of EditOwn extension and apply it to "Guide" and "Guides for creation" to be protected such that only sysops and the original creator can edit it. I know the guide section would be deviating from the point of a wiki, but the intention of this extension is that Dota players have wildly different ideas on how to play a hero.

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